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Combos
May 25 2003 08:39pm

Huxley
 - Retired
Huxley
Out of curiosity, I was wondering if we have a compiled list of every availible combo in the game?

Might be a powerful tool, that we can offer to members of the community only or something.

Make a nice table for each stance, with different combos, and names that we make up for them (serious names)

Thoughts?

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Jun 21 2003 06:37pm

Lord Exar Kun
 - Student
 Lord Exar Kun

lol. well, ehm, the funny thing is, its done :P. for some time now. I just wanna add those pictures and demos. Unless you guys think its not needed...
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-Retired april the 19th 2004

Jun 21 2003 03:14pm

Ruuk Haviser
 - Retired
 Ruuk Haviser

Any-(stinking, rotten)-way! You giving birth, or what?!? ;):P:)

-rh
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Back from the dead...

Jun 21 2003 01:56pm

Aeth S'kray
 - Retired
 Aeth S'kray

i would even more adore you if you get your saber section done :D
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Aeth S'kray *June 2002 +September 2003

Jun 21 2003 09:55am

Lord Exar Kun
 - Student
 Lord Exar Kun

adorable? awww thanks aeth ;)
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-Retired april the 19th 2004

Jun 17 2003 03:07am

Ruuk Haviser
 - Retired
 Ruuk Haviser

Exactly.

-rh
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Back from the dead...

Jun 16 2003 07:32pm

Aeth S'kray
 - Retired
 Aeth S'kray

x-treme...


err, anyway, carebear the structure (as Ruuk already said) is based on sections. each section covers a certain topic, like for example one section is dedicated to saber, one to force etc. thos sections each have a section leader. their task: to collect everything regarding their topic while following our index. HOW they gonna find everything is up to them. they can go out and ask for help, write on their own or copy with permission from other sites.

so... if you want to add some combos, go right down the hallway, take the lift to 4th floor and you will find the saber section with our adorable lord exar kun in charge ;) (in other words go to the "saber" thread)
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Aeth S'kray *June 2002 +September 2003

Jun 16 2003 01:27pm

-ST-CareBear
 - Ex-Student
 -ST-CareBear

i can contribute combos that require no force

but some of them need extreme skill in order to use them
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Haiz my ping is so high hope someone would play in my server so i can fight well :)

Jun 16 2003 04:28am

Ruuk Haviser
 - Retired
 Ruuk Haviser

Halendor, Jake - Good points, and thanx. Carebear, we've been trying to get as much feedback as possible from anyone who'd want to help. Those who don't feel their voices are heard are...well, misunderstanding what we're trying to do. If you feel you have something to contribute, we'd be MORE than willing to hear what you have to say.

The reason we have section leaders is because you need to create an organization with responsibilities. Those people who had enough (excessive?! ;) ) interest in helping with the Holocron writing were the ones selected to be the section leaders. They were given the task of collecting as much information as they possibly could regarding their topic, and then writing it up. Anything anyone said within that specific thread was (should have been) considered. But in no way was this project an attempt to hijack the common knowledge of the JA and JK2 and force people to read what _we_ think is the best way to do things. If you think this is the case, I'm afraid you haven't been following the project very closely, and I'm sorry you've gotten that impression.

I _will_ take the opportunity to suggest something, tho: section leaders/writers might want to go back through your specific threads and make sure you've picked up on relevant comments. Perhaps there is something someone had to say that was not visited and thoroughly considered.

Enough on this from me. Any other concerns regarding this issue, I'd be _more_ than happy to discuss them privately. :)

-rh
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Back from the dead...

This comment was edited by Ruuk Haviser on Jun 16 2003 04:30am.

Jun 15 2003 08:19pm

Halendor
 - Ex-Student
 Halendor

CareBear, everyone who has something to say can post it in this forums. If you check out the posts most say "post your contribution here concerning this topic".

Jun 15 2003 02:52pm

Jake Kainite
 - Student
 Jake Kainite

The thing is carebear, JKII has limits to what you can and cannot do. The people we ask and have working on the holocron know pretty much all there is to know. I for example would be very surprised (but also very happy :P) if someone knew a new force combo which wasn't a variation of existing ones.
_______________
Apprenctice of Jedi Master Ascari (deceased)
Descended from a line of great Jedi
Will argue any point of view from any side :D


Jun 15 2003 01:41pm

-ST-CareBear
 - Ex-Student
 -ST-CareBear

the list will never be complete that for sure


unless u guys change ur ways of thinking :)

there something i relise which is u guys only chose ppl u know and ask their cotribution... the rest is almost ignored.....u never knows.....
...they can provide more valuable info then those that u know........
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Haiz my ping is so high hope someone would play in my server so i can fight well :)

This comment was edited by -ST-CareBear on Jun 15 2003 01:45pm.

Jun 14 2003 09:40pm

Halendor
 - Ex-Student
 Halendor

I think too the component list is much better, because in the end you learn more from understanding the moves than just using pre-made ones, it just encourages your own imagination and creativity more.

On the other hand, you could post some examples below the list of components, so you give the students something to work with.

Jun 13 2003 11:39pm

Mikel Rider
 - Student
 Mikel Rider

Ha, I have one of these thanks to all the free time in my precal class, it is pretty cool if I do say so my self, it is set up so that you pick an attack and follow it to the other available attacks, you can start and end anywhere, it only took about an hour to draw up, too bad it isn't on my computer. I tried to scan it but it is in pencile, so it did not show up, ill see if I can get it typed up or something. oh, you are right, it is a useful tool.
_______________
Using no way as way.
Having no limitation as limitation.


May 30 2003 08:09am

Lord Exar Kun
 - Student
 Lord Exar Kun

yeah, sry I was a bit harsh there, but I kinda got a bit frustrated with all these people questioning my department :(.
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-Retired april the 19th 2004

May 29 2003 01:37am

Ruuk Haviser
 - Retired
 Ruuk Haviser

*WHAP!* Exar gives a smackdown.

What he means, is: Aphex, you _do_ have a good point. So good that Exar decided to do his section that way!

-rh
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Back from the dead...

May 27 2003 10:37am

Lord Exar Kun
 - Student
 Lord Exar Kun

heh, try to read through the previous posts before you post yourself. that is actually what I did in the lightsaber section.
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-Retired april the 19th 2004

May 27 2003 10:29am

aph3x
 - Retired
 aph3x

This is intresting...because i'm constantly trying to think of an effective way to teach..not just combos...but how to combo. Perhaps a list of ALL the combos is not the right way to go here. Instead, explain how combos work in each stance, and how to best utiilze that in an actual fight, or how to best utilize that for style....etc, etc. Did that make sense? I dunno... I guess what im trying to say is: If somebody knows that you can combo 3 swings together in red stance as long as the directions are connected, a whole list of combos is not necessary. Perhaps a list of the most effective combos, but every single one would be a waste of time i think. ok sorry if this didnt make any sense.

May 27 2003 07:37am

Lord Exar Kun
 - Student
 Lord Exar Kun

ok then, lets post all the combos we know here. is that a good idea?
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-Retired april the 19th 2004

May 27 2003 02:25am

Ruuk Haviser
 - Retired
 Ruuk Haviser

Hux- Although I understand what everyone is saying previously, I _personally_ would love to have a plate of "pre-made" combos at my disposal. After working from them for a while, I could then make better use of Exar's components list. IMHO.

But that may just be me. :)

-rh
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Back from the dead...

May 26 2003 05:22pm

Huxley
 - Retired
 Huxley

Its just that there is a limited # of combos that are valid in the game.

I know with my old-style teachings, it would be a great reference tool to have the stances broken down into 3-5 swing combos
(like we used to have for the jman trials)

fwd,lft,lft

fwd,rght,rght

etc..


May 26 2003 12:03pm

Cyb
 - Student
 Cyb

Yes I say the list of components is a better idea, not only it is much less work but allso coz nobody is going to read a list with all combos (btw the combos with blue are allmost unlimited and with red you have to do every combo but then do them again with for example a rdfa at the end and I think you will get lots of more trouble)
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~~ Love all, trust a few, do wrong to none! ~~

May 26 2003 11:25am

Lord Exar Kun
 - Student
 Lord Exar Kun

yeah, thats why I just made a list of components.
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-Retired april the 19th 2004

May 26 2003 09:56am

Aeth S'kray
 - Retired
 Aeth S'kray

a list of EVERY combo sounds a bit weird to me... forward-forwardleft, forward-forward right, forward-forwardleft-left, forward-forwardright-right...
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Aeth S'kray *June 2002 +September 2003

May 26 2003 08:25am

Lord Exar Kun
 - Student
 Lord Exar Kun

uumm, guys, hello? forgot about my section? there's not really a list of EVERY combo available, but I do have a list with the components usable for combos in every style.
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-Retired april the 19th 2004

May 25 2003 10:59pm

Jake Kainite
 - Student
 Jake Kainite

This was our original intention that I put forward. As soon as we got a team together and realised how much there was to cover, we put it aside for the time being. We mentioned briefly that we'd do something like this in the next version.

In my force section I've got pretty much all the force combos in existence (to my knowledge and research) but yes I agree the saber ones would be very useful. Although we'd have to do some serious research into them, like if some swings are more effective in certain situations other than the basics (left faster right range etc) whether counters and such are more likely to occur with different swings.

Thanx for reminding us Hux, we'll look into it :)
_______________
Apprenctice of Jedi Master Ascari (deceased)
Descended from a line of great Jedi
Will argue any point of view from any side :D


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