The Jedi Academy. THE Place for Jedi training.
The Academy

< 6: Game Modes 6.2: Capture The Ysalamiri (CTY) >
6.1: Capture the Flag (CTF) -Jake Kainite - Mar 26 03:14am
In Capture The Flag, there are two teams that compete to capture each other’s flag and return it to their home base. Any member of a team can enter enemy territory and pick up the opposing team’s flag from their base. When the flag is stolen, all players on the map are alerted to the event. The flag carrier must then escape from the enemy’s territory and return with the flag to their own base to score. If the flag carrier is eliminated, the flag pops out and is left behind. If a member of the flag owner’s team touches the flag, it is automatically returned to their base. If a member of the flag thief’s team picks it up, they can continue to try to return to their home base. The flag carrier’s own flag must be ‘home’ at its base position for the carrier to score with the opposing team’s flag.

Team Scoring

Capturing the enemy’s flag: +1 point

Individual Scoring

Picking up enemy’s flag: +10 points

Capturing the enemy’s flag: +100 points

Your team captures enemy’s flag: +25 points

Recovering your flag: +10 points

-allowing immediate capture for team: +10 points

Eliminating enemy flag carrier: +20 points

-allowing immediate capture for team: +10 points

Protecting your flag carrier: +5 points

Protecting your flag base: +10 points

Eliminating an enemy: +1 point

Eliminating yourself or a team member: -1 point

The team with the highest score at the end of the match wins the game.

  Login and add your comment!  
There are no comments attached to this yet.
  Login and add your comment!